Mitchell Elementary School Math Coach, Anjali Petersen, received funding for her grant entitled “Playful Learning: Enhancing Computational Thinking & Spatial Reasoning for All Learners through Mathematical Games.” The winter 2020 grant funded the purchase of visually-based math puzzles and games that can be used independently and within small groups across a wide range of learners in Grades 1-5.
Game-based visual learning “activates the brain’s spatial-temporal reasoning skills and leads to a deeper understanding of concepts for all students,” explained Petersen. Importantly, this includes English Language Learners and other high-needs learners.
The games covered a variety of content including patterns, geometry, place value, and logical problem-solving. They also provided students with opportunities to work on the math practice standards.
Teacher Lynn Gotwals reported that “The math games gave the students an opportunity to use their skills in a different way. The blocks tested their ability to use spatial reasoning to solve a puzzle and were a favorite game.”
Both students and teachers enjoyed including these games into their math routines.
The roll out of the games was delayed due to Covid, but once in-person learning resumed full-time, the second grade teachers, in particular, quickly embraced the games. Each class had one or two games in their classroom for at least two weeks each.
“They had a lot of success in using the materials during their math workshops,” said Petersen.
“The math games were a great addition to math centers this year. It took 1-5 minutes to explain each game and then the students were able to play on their own. The games were all very different and kept students engaged.”
—Math Teacher, Gabriella Gonzelez